Translating all the fun and creativity of Lego into a venue that minimized the chances of getting the colorful bricks embedded in the most sensitive part of your foot was a genius move.Ĭombining the first two Lego Star Wars games into a game covering all six of the pre-Disney movies, 2007’s “Lego Star Wars: The Complete Saga” sold a whopping 3.4 million units worldwide. The obscenely successful combination of Star Wars and Lego had made more money that the entire GDP of a small European country before the release of the "Lego Star Wars" video games. Though many critics and fans knew that if it wasn’t for the AT-ATs and X-wings, the game would not have been all the impressive, the fact that you could plan and execute assaults on your favorite (or most hated) planets like Naboo and Tatooine cemented the game's success and popularity. ![]() #Star wars bounty hunter ps2 game hunter helmet on co er plus#A campaign set between Episodes III and IV, plus multiplayer and galactic conquest modes, sucked armchair galactic generals in for hours. However, no game does this better than 2006’s “Star Wars: Empire at War.”Ĭombining solid strategy mechanics with nerd sweat-inducing Star Wars visuals, "Empire at War" gives you command of the land armies and the space armadas of the Rebellion to Restore the Republic and the Galactic Empire. Ranging from the really crappy “Star Wars: Force Commander,” to the pretty good “Age of Empires”-styled “Star Wars: Galactic Battlegrounds,” the fantasy of commanding the iconic vehicles, ships, and soldiers of Star Wars is ripe for the RTS treatment. There has been no shortage of real-time strategy games set in the Star Wars galaxy over the years. ![]() ![]() Though it was kind of repetitive and was lambasted for technical flaws, nothing beats the sensation of tying up an intergalactic felon and blasting away on your jetpack. The game, re-released on the Playstation store in 2015, featured a story that was actually better than the film that is was designed to support and looked pretty good for the time. Released on the Playstation 2 and Gamecube during the height of the prequels’ campaign to make us love them by force-feeding the population expanded universe material, Bounty Hunter cast the player as Jango Fett as he hunted bounties across the galaxy. Alas, we’re still waiting for that game, but we had a taste of life as the greatest bounty hunter in the galaxy with 2002’s “Star Wars: Bounty Hunter.” Decked out with a rocket launching jetpack, an arsenal of bounty hunting gadgets, and that ridiculously cool looking Mandalorian armor, Boba Fett is the perfect character for a Star Wars game. 14 BOUNTY HUNTERĮveryone knows Boba Fett is a badass. There was just about as much attention to the story, but with way better graphics than their imaginations could pull off. ![]() The totally gorgeous renderings of new locations like the lava planet Sullust and old favorites like Hoth, populated by shiny HD troopers, and characters like Palpatine and Han Solo reminded a lot of players of what it was like when they smashed their action figures together as a kid. With tight shooting mechanics that almost brought it in line with EA’s other big shooter series, “Battlefield,” the game was accessible and entertaining. A Star Wars game without a story, you ask? How does that count as one of the best?Įven with these glaring issues, the game was still a blast to play and really darn pretty to look at. Initially unbalanced and lacking in maps, modes, weapons and vehicles, the biggest lament from fans was the game’s total absence of any kind of campaign mode. A lot of people were disappointed by the rebooted “Star Wars: Battlefront,” EA and Dice’s first attempt at taking on the Star Wars universe in 2015.
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